Since I can't await immersing myself into a poor guy in a vast world, I played Fallout: New Vegas the last few days. Trying hard to have fun, I succeeded after about 30 minutes of ignoring everything bad and concentrating on being a poor guy in a vast world. I sneaked a lot, listened to all the dialogue options and focused on not gaming the game. This is hard! Fallout:NV, like all TES games, employs strong incentives to be gamed (=optimize the fun out of it).
I stopped yesterday evening, when I realized that the most difficult quest during the last hours /played was the one that ordered me to bring in the unmangled heads of bandits. This was hard, because at that point everything I shot with my tuned Laser Rifle either disintegrated or exploded. And that was just the Laser Rifle. The Gatling Laser turned out to mangle everything no matter where I aimed and the nuclear bombs were useless, too.
Here's how I am going to play Skyrim:
- I will only carry as much as one guy can reasonably be carrying. This means only one suit of armor and only a few weapons in addition to the ones I use. Once I know the weight system, I might figure out a hard limit on how much I allow myself to carry for the rest of the game.
- I will only save the game in towns or other very safe places and never during an adventure. I will only reload when I die. At all times, I will try my best to not die. Survival has utmost priority. When I die, I will take a break of at least 30 minutes.
- I will listen carefully to all dialogues.
- I will start the game at the highest difficulty setting and only adjust down if strictly necessary. If there is a “hardcore mode” that makes you have to drink every two real life hours I will use it.
- I will try to walk when running doesn't make sense. I will use the time to have a look at the environment and everything around me.
- I will not start the main story until I explored everything else the world has to offer.
- I will not use teleports unless it makes sense.
- I will concentrate on one adventure at a time. While on that adventure I will decline all other quests that don't fit.
- I will decide on a specific, yet flexible style and stick to it for the rest of the game. Effectively, I will introduce a class. I don't want to play no two-handed sword wielding firemage in magic plate mail who can throw grenades and heal himself while taking cover behind his Tower Shield of Unending Protection.
- I will not try to game the game. I will treat any skill increases purely as a reaction to my actions. I will not allow them to influence my actions. I will stay in character.
Will I succeed? You'll find out in the coming weeks ;)