Tobold once again manages to start a fiery discussion in the blogosphere by asserting something bizzare and then claiming that he honestly believes it and has always believed it. What can I say .. Thanks for the nice topic to blog about ?
However, instead of discussing his assertion:
( "You have a social responsibility to play tank/healer in LFD PUGs" ),
I would like to find out, why so few players play a tank/healer in LFD PUGs, in the first place. Because, honestly, I find that a bit strange.
And I am not the only one. Larísa comments:
And actually a part of the enjoyment probably was that I felt less questioned as a healer than as a dps. There's a lot of healer love. A lot of gratitude. And no e-peening. It gives you a very pleasant feeling in the stomach. And if that wasn't enough, if you pair up with a good tank, you've got it all in your hands. You're in power in a way that you never ever are as dps.
This is actually the reason I mostly PUG as tank. Playing a druid I can change my role fairly easy, but I hate to play kitty in PUGs. Those tanks never pull the boss where I can attack it from behind without standing in the fire. If they get out of the fire all!
Tank does't use his interrupts? Doesn't use his cooldowns? Forgets to tank that caster? Such things don't happen when I am the tank.
Playing tank gives me control and authority. You wanna blame me? Be careful, because I need half a second to join the next group. Somebody leaves - even a healer? No problem, there's the next one. Try that with a tank that left your group.
Attitude towards dps in PUGs is terrible. I have yet to try to kick a dps and fail at it. Attitude towards the healer, and especially the tank, is friendly. I have not been kicked ever since the invention of the LFD.
But if I am correct, then why do so few players play tank/healer in PUGs?
Because they shy away from the authority, from the responsibility, from the disturbing fact that they could fail. And they do it out of what Gevlon would call Ape residues :). They are doubtful towards themselves. They don't want to disappoint themselves. Imagine you play a tank (for the first time) and make a mistake!! Imagine the healer points that out! How embarassing!
Moreover, many players do not know the dungeon as well and as a tank you are exspected to make the first step - for good reasons, btw.